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ADHD BRAIN BREAK TOOLKIT

10 Brain Breaks for Focus
Backed by Research

Movement-first, predictable, cooperative. Aligned to how the ADHD brain actually works.

Why movement worksCardio raises dopamine. Dopamine wakes the prefrontal cortex. Attention follows.
How long it lasts30-60 minutes of measurable focus improvement per short burst of moderate exercise.
Source2015 meta-analysis, Journal of Attention Disorders. Large effect size, zero cost.
THE 10 GAMES
01
Reset

The 60-Second Physical Reset

Stand up, shake arms, 10 star jumps, sit. The whole thing takes 60 seconds. Use every 25-30 minutes.

Use when: Mid-lesson energy dip
02
Activation

Jump, Spin, Shot

Three cues, three actions. Call them in random order. Add fakes. Simple rules = ADHD-accessible.

Use when: Before a thinking task
03
Working memory

Clapping One, Two, Three

Chant 1-2-3 with claps. Replace 2 with stomp, 3 with jump, then drop the 1. Working memory exercise in disguise.

Use when: After lunch slump
04
Calm

Big Bear Breathing

Breathe in for 4 counts lifting arms slowly. Breathe out for 4, lowering with a soft growl. Use AFTER movement, not instead of it.

Use when: After break before quiet work
05
Activation

Walk, Stop, Name, Clap, Jump, Dance

Five cues called in random order. Constant action-switching resets attention before it wanders.

Use when: Whole-class reset
06
Narrative

Tour de France Movement Story

Narrate a race, class mimics the cyclist from their chairs. Story thread + movement = ADHD-aligned focus.

Use when: When narrative-style helps
07
Reset

Bunny Sniffs Breathing

Three quick sniffs in, one long blow out. Energising rather than calming. Wakes the brain back up.

Use when: Mid-lesson refocus
08
Cooperation

The Class Record Attempt

Pick anything measurable, time the class as a team. Removes 1-winner anxiety, keeps the urgency.

Use when: When competitive games would backfire
09
Cardio

Burpee Jumping Jack

10 burpees, 10 jumping jacks, done. About 90 seconds. Real cardio = real dopamine.

Use when: Before heavy cognitive work
10
Rhythm

Set Go

Circle, clap rhythm, pass "set, go, [name]" around. Predictable structure, clear rules, social engagement.

Use when: Group focus warm-up
⚠️ AVOID THESE (THEY BACKFIRE)
Long multi-step games
ADHD working memory has lower capacity. Three rules is the sweet spot.
Pure stillness breaks
Move first, breathe second. Stillness without prior movement makes ADHD focus worse.
Winner-take-all games
One winner + 25 losers = anxiety, not relief. Use cooperative formats.
YOUR ADHD-FRIENDLY LESSON RHYTHM
0–5 MINMovement opener (#1, #2 or #5)
5–25 MINHardest cognitive content
25–27 MIN90-sec reset (#1, #6 or #9)
27–43 MINPractice or discussion
43–45 MINBreathing wind-down (#4)
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