How to play
A dice-and-exercise twist on connect four for pairs. Players roll two dice to claim numbers on the grid, complete set movements for each dice, and race to get four markers in a row.
- Give each pair one printed game card, two six-sided dice and coloured markers each.
- Choose the intermediate, advanced or superhero rep options before starting.
- Players take turns rolling both dice and adding them. If the total is on the bottom row, place a marker on it.
- Complete the movement for each dice number, for example 10 sits for a three and 10 leg raises for a four.
- Keep working up from the bottom, with players either rolling or completing reps.
- The first player to get four markers in a row wins.
You need: Printed game card per pair, Two six-sided dice, Coloured markers