Brain break science, classroom management, and stories from teachers who are making it work.
A sneak peek inside Wolf Logic and the Trust Lab framework. Five simple activities, one for each pillar, that you can run with your team, staff, students or organisation tomorrow. Plus a free printable PDF of all five.
After-school is when family connection either happens or quietly evaporates. Here are 15 simple games for parents, all under five minutes, no apps, no equipment, that turn the after-school dead zone into the best part of the day.
Movement helps students with ADHD focus, but not all movement is equal. Here are the 10 brain break types backed by research, plus the three popular ones that quietly make things worse.
Your first day with a new class sets the tone for the whole year. Here are 12 simple games that build names, energy and rapport in the first lesson, with zero prep and zero awkwardness.
The quiz nobody wants to take versus the game everyone plays, they can collect the same data. Here's how to read a classroom through its games, and what to look for.
When someone says 'they're just playing games,' here's what the research actually says. The neuroscience of play, five mechanisms that drive better outcomes, and what it means for your classroom.
Middle schoolers will sniff out a babyish activity in three seconds flat. Here are 25 brain breaks that actually land with Years 7–9, without the eye-rolling.
The student who finishes in eight minutes isn't a gift, they're a pressure test. Here's why early finishers are so disruptive, the three responses that make it worse, and the system that actually works.
The opening five minutes prime everything that follows, attention, energy, and whether your class shows up mentally or just physically. Here's the science, the five mistakes to drop, and ten starters you can use tomorrow.
Friday periods 5 and 6 are where even the best lessons struggle. Here's the honest truth about why, and the three things that reliably turn it around.
Not all movement breaks are equal. Here are the five types of brain breaks with the strongest research support, and how to use them in any classroom.
The five minutes between activities are where lessons fall apart. These three strategies, including one that takes 30 seconds to set up, will change how your class moves.
Dale Sidebottom spent years as a supply teacher before founding ClassBreak. Here's what he wishes he'd known on Day 1.
A practical guide for school leaders who want genuine staff buy-in, not just compliance.