How to play
A 45-minute team board game played on a checkers board. Teams move markers one space at a time, do the exercise for each colour they land on and run between moves, racing to get all three markers across.
- Split the class into four even teams, each with three markers (coins work) in a corner of the board.
- On go, each team moves one marker one space and does the exercise for that circle's colour.
- Set reps by fitness level: 10 for beginners, 20 for intermediate, 30 for advanced.
- After each exercise the whole team runs 100 metres, then plans its next move. No jumping and one marker per spot.
- A team landing on the middle circle draws a punishment card and gives it to another team.
- The first team to get all three markers to the opposite corner wins.
You need: Printed checkers board, Three markers per team, such as coins, Punishment cards, Kettlebells and slam balls (optional; a bodyweight version is included)