How to play
A dice maths and movement game for solo players, pairs or teams. Players turn three rolls into two-digit numbers aiming to total exactly 100, and the further off they are, the more reps they do.
- Give each player, pair or team a game card and a pen. Solo players and pairs need two six-sided dice; for teams, you roll.
- Roll two dice and choose the order to make a two-digit number, for example 46 or 64. Teams get 30 seconds to decide.
- Repeat until there are three two-digit numbers, then add them up.
- A perfect 100 wins. Everyone else works out how far off they are, for example 111 scores 11.
- As a team, do that many reps of each of the six numbers' exercises. A perfect 100 team rests or holds a static hold.
- Over several games, add up the scores. The lowest total wins, just like golf.
You need: Two six-sided dice, Printed game card, A pen