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ClassBreak

Make a game for tomorrow’s lesson

How does Studio work?

3 MIN READ

Studio turns what you are teaching into something you can run tomorrow: a game, a lesson kit, a worksheet, a poster, a note home. You describe the class and the topic in your own words and it builds the thing, ready to project or print.

  1. Tell it the year group and the topic — "Year 4, equivalent fractions, they find the language hard".
  2. Pick what you want out of it. A game to play, a full lesson kit, a set of differentiated worksheets, ideas to steal.
  3. Generate, then read it. It is a draft by a machine, not a plan by a colleague.
  4. Refine anything that is not right, then send it to the projector, print it, or save it.
CAREFUL

Always read it before you use it. Answer keys are checked where the maths is checkable, but nothing generated should reach thirty children without a teacher having looked at it first.

WHAT IT WILL NOT DO

Studio will not mark student work, will not write reports about individual children, and will not accept anything identifying a child. If you paste a name it will ask you to take it out.

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